Stick War: Legacy Mod is one of the best stickman strategy games of all time, loved by millions of players worldwide. Released many years ago, it still maintains its strong appeal thanks to its simple yet profound gameplay, beautiful graphics, and high strategic depth. If you’re a fan of real-time strategy (RTS) games, enjoy commanding armies, building forces, and defeating enemies, then this is the game for you. It’s free, playable offline, and compatible with both Android and iOS phones. Let’s explore this masterpiece in detail!
- The World of Inamorta – Where Nations Fight for Religion and Weapons
- Begin Your Journey – The First Steps in Stick War: Legacy
- Rules of Each Battle – Gameplay Rules and Winning Conditions in Stick War: Legacy
- Military Units in Stick War: Legacy – Diverse Troop System and Tactics
- Miner – The Foundation of Every Team Composition
- Swordwrath – Early Rush Swordsman, Mass Executioner
- Archidon – The Ranged Archer, King of Kite and Control
- Spearton – The Defensive Spearman, The Unbreakable Wall
- Magikill – Magic Sorcerer, Crowd Clearing Machine
- Giant – A Giant of Power, a Boss Who Dominates Its Own Realm
- Meric – The Healer, Keeps the Team Long-Lived
- Equipment Types (Skins) – Upgrading Troop Power
- Discover the Game Modes of Stick War: Legacy
- Campaign Mode – Main Campaign Mode, Follow the Storyline
- Endless Deeds – Endless Zombie Survival Mode
- Crown of Inamorta – Tournament Mode
- Weekly Missions – Special Weekly Tasks
- 3 Difficulty Levels – Easy, Normal, Hard
- Graphics and Sound – Simple Yet Extremely High Quality
- How to Download Games Safely and Quickly
- Conclude
- Frequently Asked Questions (FAQ)
The World of Inamorta – Where Nations Fight for Religion and Weapons
Stick War: Legacy Mod is set in the world of Inamorta – a chaotic land where nations constantly wage war to prove their weapon is the strongest. Each nation worships a unique weapon: Archidons revere bows and arrows, Swordwraths adore swords, Speartons believe in shields and spears, Magikills follow magic, and Pertland (giants) rely on immense strength… They believe that only by invading and destroying each other can they prove their divinity.
You will play as the Order Empire – the only nation following the path of peace, training all kinds of troops to unite Inamorta. The Order does not want war, but to end the cycle of violence, you must conquer each nation to bring peace to the world.

Begin Your Journey – The First Steps in Stick War: Legacy
When you first start Stick War: Legacy Mod, you’ll begin with a basic tutorial. Initially, you’ll only have a statue in the middle of the map, and you’ll need to train Miners to mine gold and mana. At first, there are only a few Miners, and you’ll have to manually control them to mine gold by pressing the attack or defense buttons. Once you have enough gold, you’ll train more Miners to increase mining speed, and then gradually train soldiers like Swordwrath. You can switch control modes: Garrison (stand still and defend), Defend (hold your position), or Attack (charge). Focus on mining resources first; don’t rush to attack enemies, or you’ll lose the battle. After a few minutes of getting familiar with the game, you’ll be ready for your first battle!
Rules of Each Battle – Gameplay Rules and Winning Conditions in Stick War: Legacy
Each battle takes place on a horizontal map, with each side having a main deity statue. You and your enemy both mine gold/mana to train troops and cast spells. You can control the entire army or individual units. Winning conditions: destroy the enemy’s deity statue (reduce HP to 0); otherwise, if your statue is destroyed first, you lose. You also win if you eliminate all enemy troops and control the map. The battle requires strategy: rush early with Swordwrath, defend with Spearton, or kite with Archidon. Each battle lasts 5-15 minutes and is very addictive!
Military Units in Stick War: Legacy – Diverse Troop System and Tactics
Stick War: Legacy boasts an incredibly diverse military unit system with a total of 7 main unit types. From weak but essential miners to colossal destroyers, you’ll gradually unlock and combine them to create an invincible army. Each unit has its own cost, strengths, and unlock time, forcing you to think strategically from the very first minute.
Miner – The Foundation of Every Team Composition
Miners are the first and most important unit you control from the very beginning of the game. They are not combat soldiers but rather miners specializing in extracting gold, the sole resource for training and upgrading troops. A Miner’s weapon is simply a pickaxe, sufficient for weak self-defense against attack, but their true strength lies in their ability to quickly mine gold and build defensive walls. You don’t need to train Miners; you control them directly, and you can upgrade them to mine faster. Miners unlock at the start of the game for free, but you should always keep 4-5 Miners active to avoid economic disruption. Without Miners, your army will starve for resources in the blink of an eye.
Swordwrath – Early Rush Swordsman, Mass Executioner
Swordwrath are the first units you can train, costing only 125 gold and occupying 1 population. These are agile swordsmen who wield a single sword and possess the special ability Rage – automatically increasing their attack speed when their health is low. They are cheap, train quickly, move swiftly, and are extremely effective when rushing in large numbers early in the game. Although they are squishy and easily killed by archers or spearmen, if Swordwrath gets close enough, they can decimate the enemy formation in an instant. Swordwrath unlocks from the start, making them suitable for early-game offensive strategies and an ideal choice for overwhelming weaker enemies in the early levels.

Archidon – The Ranged Archer, King of Kite and Control
Once you have some resources, you’ll unlock Archidon – ranged archers costing 300 gold and 1 population. Their weapon is a powerful bow and arrow, capable of firing continuously from a safe distance and dealing serious damage. Archidon are extremely good at kiting – shooting while retreating, preventing melee enemies from ever getting close. However, they are low-health and easily killed if approached closely. Archidon unlock after the first few levels, and the biggest difference is their ability to control distance, making them the perfect “sniper king” to support melee units in the front.
Spearton – The Defensive Spearman, The Unbreakable Wall
Spearton is a mid-game game-changing unit costing 500 gold and occupying 2 populations. These spearmen wield long spears combined with shields, capable of blocking most damage from the front and throwing spears to stun enemies. With high health and solid defense, Spearton is the main tank of the formation, holding positions and protecting the statues extremely well. Although slow-moving and expensive, once Spearton is on the front line, your army is almost impenetrable. Spearton unlocks mid-campaign, and the clear difference is its superior survivability compared to previous units.
Magikill – Magic Sorcerer, Crowd Clearing Machine
Magikill appeared later at a hefty cost of 1200 gold and 2 population, but their power was worth every penny. They wield a staff, can summon support minions, fire AOE explosive spells, and inflict poison over time. Magikills are experts at clearing crowds, eliminating large groups of weak enemies in just a few spells. Although their health isn’t exceptionally high, their area-of-effect damage makes them a “nuclear weapon” in large battles. Magikill unlocks after Spearton, and the biggest difference is their AOE attack capability – something no previous unit possessed.
Giant – A Giant of Power, a Boss Who Dominates Its Own Realm
Giants are the strongest and most expensive unit: 1500 gold, accounting for 4 populations. These giants don’t use weapons, only their bare hands and stone bags, capable of throwing enemy troops around like toys and tanking a huge amount of damage. With incredibly high health and devastating damage, Giants can single-handedly take down an entire enemy army if properly supported. Although slow and requiring a long training time, having Giants almost guarantees victory in the late game. Giants unlock at the end of the campaign, and their overwhelming power is what sets them apart from all other units.
Meric – The Healer, Keeps the Team Long-Lived
Meric is a unique support unit costing 800 gold. It has no offensive capabilities, only healing for nearby allies. Its continuous healing helps units survive longer, especially when paired with Spearton or Giant. Meric unlocks relatively late, but once on the battlefield, it transforms your team from fragile to invincible. Meric’s biggest difference lies in its purely support role, helping to sustain strength over extended battles.
When you combine units, you create incredibly powerful formations. A classic example is using a large number of Swordwrath rushes as bait, Archidon providing ranged support, Spearton tanking in the front to absorb damage, Magikill clearing crowds with magic, Meric healing continuously to maintain formation, and finally unleashing Giants to finish them off. This diversity and combination of units is what gives Stick War: Legacy its endless strategic appeal!
Equipment Types (Skins) – Upgrading Troop Power
Skins are equipment that changes the appearance and increase the stats of each unit type, purchased with gems or unlocked through missions.
- Leaf: Increases running speed, the cheapest option, suitable for early rushes.
- Ice: Slows enemies when attacking, a significant difference from the default (no slow effect).
- Lava: Burns enemies over time, dealing massive damage over time.
- Savage: Increases brute damage, turning Swordwrath into a guillotine.
- Vamp: Drains lifesteal while attacking, significantly increasing survivability.
- Voltaic: Electric shock spreads, good for countering swarms.
- Undead: Increases HP, revives minions (for Magikill).
Compared to the default (Classic – no bonus), the new skins increase stats by 20-50%, completely changing how that unit plays.

Discover the Game Modes of Stick War: Legacy
Stick War: Legacy boasts four main game modes, each offering a completely different experience. From following the main storyline and endless zombie survival to intense tournaments and creative weekly missions, the game keeps players engaged for months. Whether you prefer story mode, endurance challenges, or competing against intelligent AI, there’s sure to be a mode to suit your taste.
Campaign Mode – Main Campaign Mode, Follow the Storyline
The Campaign mode is the core of the game, where you follow your journey to conquer the entire world of Inamorta. This mode consists of over 20 levels, including an initial tutorial, and each level pits you against a distinct nation with its own unique fighting style. You’ll encounter Archidons specializing in long-range archery, Swordwrath rushes of swordsmen, Speartons with their sturdy shield and spear defenses, Magikills unleashing area-of-effect magic, and finally, colossal Giants with terrifying power.
Each level takes place on a unique map, the enemy has a fixed strategy, and you must start with limited resources. You need to mine gold quickly, train troops at the right time, coordinate units effectively, and use spells at the right moment to destroy the enemy’s statues. Some levels also have special bosses or additional requirements, such as keeping the statues from losing more than half their health. The difficulty increases significantly, from easy early battles to familiarize yourself with the mechanics, to mid- and late-game battles requiring sophisticated strategy, especially when playing at the Insane level with early enemy rushes and massive damage. This mode is available from the beginning of the game, played sequentially level by level. Upon completion, you receive gems, gradually unlocking powerful units like Spearton, Magikill, and Giant, along with new skins and spells. Completing the entire campaign also unlocks Tournament mode and many valuable achievements.
Endless Deeds – Endless Zombie Survival Mode
Endless Deeds transforms the game into a true battle for survival, where you must fight off relentless waves of zombies at night. The sole objective is to survive as many nights as possible, with some top players achieving world records of over 3000 nights.
Daytime is valuable for mining gold, training troops, upgrading health-boosting statues, upgrading miners for faster digging, and upgrading units for increased power. At night, zombies begin attacking from the right side of the screen in ever-increasing numbers and strength. They come in various types, from regular zombies and fast zombies to giant zombies and even flying zombies in high waves. You must use troops and spells wisely to survive, pausing between nights to adjust your strategy. Difficulty increases with each wave, becoming significantly harder after 10-20 nights, requiring long-term economic management and perfect unit coordination, such as Spearton tanking at the front, Archidon ranged, and Meric healing continuously. This mode unlocks after completing the first few campaign levels. Rewards are very attractive, with gems awarded based on the number of nights survived – the longer you survive, the more you receive – along with special achievements upon reaching 100, 500, or more nights. This is the most effective way to farm gems for those who persevere.

Crown of Inamorta – Tournament Mode
Crown of Inamorta, also known as the Tournament, is where you step into a real arena to compete against a host of AI opponents and claim the prestigious crown. The tournament is refreshed weekly, providing a constant sense of competition.
You choose Normal, Hard, or Insane difficulty, then compete in qualifying rounds against 12 to 24 AI opponents, depending on the version, each with their own name and characteristic tactics. Some AIs specialize in rushing Swordwrath early, some spam long-range Archidon, and some are as defensive as Spearton. Each match is a normal 1v1 confrontation; if you win, you advance to the next round until you become the champion. The difficulty is very great, especially in Insan,e where the AI plays extremely intelligently, knowing when to rush and using spells effectively, leaving no room for error. You need to adapt quickly to each opponent and employ diverse strategies. This mode unlocks after completing the main campaign. When you win, you receive a crown ranging from Bronze to Platinum, depending on your score, which you can display on the statue of a god, along with a large amount of gems and some special skins. The crown also provides small bonuses when playing other modes.
Weekly Missions – Special Weekly Tasks
Weekly Missions is a mission mode that updates every Monday, offering creative and fresh challenges each week with 3 to 6 different missions.
Each mission presents unique conditions that force you to change your usual play style. For example, some missions require you to use only Swordwrath and Archidon to win a difficult level, some prohibit spells entirely, some demand killing hundreds of enemies with Giants, or surviving multiple Endless Dead nights without losing any units. Missions take place on a custom map or a modified campaign map, with a time limit of one week. The difficulty is usually very great due to unit and spell restrictions, requiring you to deeply understand the game mechanics and create new combos. This mode is always available after playing the first few levels. The rewards are extremely attractive, with hundreds of gems for each completed mission, making it the fastest and freest way for regular players to farm gems.
3 Difficulty Levels – Easy, Normal, Hard
The game has Normal, Hard, and Insane difficulty levels.
- Normal: Weak enemies, low HP/damage, simple AI. Suitable for beginners aged 7-12, learning how to play.
- Hard: Enemies are 50% stronger, the AI is more intelligent, and a basic strategy is required. Suitable for teenagers aged 13-18 who are already familiar with games.
- Insane: Extremely strong enemy (HP x2-3), early AI rush, serious damage. Only for pro players aged 18-25 who enjoy extreme challenges.
Graphics and Sound – Simple Yet Extremely High Quality
Stick War: Legacy features simple 2D stickman graphics with bright colors and smooth animations. Swordplay, arrow shooting, and shield blocking are all detailed and humorous. It doesn’t require a powerful computer to be visually appealing, especially the spell effects like fire and electricity, which are stunning. The sound is top-notch: the “swish swish” of swords and the “clack clack” of shield bashing are incredibly satisfying, and the growling of zombies in Endless Deeds creates a tense atmosphere. The background music is epic, perfectly suited to the combat atmosphere, and keeps you entertained for a long time!
How to Download Games Safely and Quickly
If you want to play the modded version with unlimited gems, go to hacapks.com! Access the homepage hacapks.com, search for “Stick War Legacy” in the search box. Choose the latest version (usually with MOD Menu and Unlimited Money). Click Download and wait for the APK file to download. Before installing, go to Settings > Security > enable “Unknown sources”. Then open the APK file and install it normally. Once done, you can play freely, unlock all skins and spells!
Conclude
Stick War: Legacy is more than just a strategy game; it’s a thrilling conquest journey through the captivating world of Inamorta, featuring a diverse unit system, game-changing skins and spells, and many addictive game modes. From beginners to pros, everyone will find something to enjoy: learning resource management, coordinating troops, and overcoming Insane challenges. High-quality graphics and sound, convenient offline gameplay, and a large community for sharing tips and tricks make it a top choice. With tens of millions of downloads, this is the best stickman game, helping you hone your strategic thinking and providing endless entertainment. Don’t hesitate, download it now and become the king who unites Inamorta!
Frequently Asked Questions (FAQ)
1. Can Stick War: Legacy be played offline? Yes, all modes are completely offline.
2. How to earn gems quickly? Complete Weekly Missions and Endless Deeds.
3. Which skin is the strongest? It depends on the unit, but Vamp and Lava are usually the most highly rated.
4. Playing Insane is too difficult, any tips? Focus on early economy, use Spearton as a tank + Archidon as a kite.
5. Does the game receive new updates? There are occasional new missions and skins.
6. Can you win using only one type of unit? Yes, many challenges using only Archidon or Swordwrath are a lot of fun!